I have implemented a new feature in the web application that causes the system to take into account the skill selection of "light weapons" "medium weapons" and "heavy weapons" to determine the character's total attack level with each weapon.
However, there is a minor bug with the implementation that I see ... the adjustment is not consistent between the 'manage characters' form and the printout that is created when printing the character. In addition, the calculation that is done by the Combat Matrix is also incorrect. Both of these need to be fixed.