According to the Skills Learning analysis (see attached docs of original post) the problem with the current system can be summarized as follows:
Skill Learning Point gains do not need to be very large as there are not a huge number of Elective Skills required to make a Character interesting, and having too many points to spend makes the Character’s skill list seem too large. However, the opposite is true for Mystic powers, where a wide selection of Powers is preferable (since the number of powers is not reflective of their numeric effectiveness when cast).
The proposed solution is to separate Skill Learning Points (SLP) from Mystic Learning Points (MLP) by giving them two different formulas for how many points are granted at each level.
SLP = # of Classes
MLP = Level * # of Powers Of Level at Level
Since there was a request by the players to give the starting characters a bit more definition in terms of skills we decided to add a bonus number of points at 1st level to the SLP.
SLP = # of Classes + Start Bonus
MLP = Level * # of Powers Of Level at Level
The Number of Powers Of Level at Level indicates how many Powers a typical Mystic should be able to obtain of their current level. So if the mystic turns 3rd level they should be able to gain that number of 3rd level spells at their new level.
The values used for this analysis are:
SLP Start Bonus = 4
# of Powers Of Level at Level = 2
This results in the following results:
vbwyrde attached the following image(s):
slp_mlp_gains_85p.jpg (214kb) downloaded 0 time(s).
You cannot view/download attachments. Try to login or register.