Lightning Reflexes
Iron Raptor
Sudden Leap
Great ideas! I added the first two with some modifications for game system purposes, but 'Sudden Leap' seems too powerful as defined. I'm thinking over how that might work.
Here's the stats on the first two:
Iron RaptorCast-Time Units: Instant / Power Word
Duration Units: Instant
Effect Units: Level 1 (1d6)
Geometry Units: Circle / Persons
Range Units: Feet
Mystic Power Category: Protections
Mystic Power Type: Spell
Power Level: 3
Alignment: All
Description:
The Spellchanter infuses any light or medium melee weapon with magic energy and hurls it at their foe. This could be a dagger, sword, club, etc. The magic sends the weapon swooping in an arc to strike the target and return to its owner like a loyal war hawk. The Attack Level is at the Caster's normal Attack Level. The Range for light weapons is 40', and medium weapons is 60'. Bonus MP can be added to the Range (only) at +10 feet for every 2 MP.
Lightning ReflexesElkron: None
Cast-Time Units: Instant / Power Word
Duration Units: Melees (6 Seconds)
Effect Units: Level 1 (1d6)
Geometry Units: Point / Self
Range Units: Touch
Mystic Power Category: Chronomancy
Mystic Power Type: Spell
Power Level: 2
Alignment: All
Description:
This spell gives the Caster's Adventure Group +1 on Initiative Rolls (ie - the whole group via the Caster) for the Duration of the Spell. The spell lasts for 1d6 Melees. Bonus MP can be added to increase the Duration by +1 Melee for each MP added.
Thoughts?
Thanks again Sam!
Mark